Graphic Bug
Posted: Sun Mar 17, 2013 12:59 pm
This is easily repeatable. I'm on SACRemote but I will guess that SAC will do it as well.
1. Open the program, no mix file needed.
2. Call up an Fkey with the wide mixer showing.
3. Bring up a Return channel in the wide mixer.
4. Change shades, or return to the default shade.
5. Click on the header bar of the wide mixer and move it on the screen.......
On my screen, the second the mixer window starts moving, it expands to the size of the Input channel window and fills the window in with the same. In other words, you end up with the Return window the size of the Input window filled in with non-existent Input graphics.....
Brett
NOTE: Just went to verify it again before finishing the post and found that this only happens on versions 3.0 and 2.9. I tried it on version 2.8 and this bug does not exsist there..... Just in the newer "fixed" versions.
EDIT: Just so this can't be blamed on shade designers, I took Bob's graphic dll file, renamed it to a .shd file and just used his graphics in the test........ Same thing.....
EDIT2: Use the Output mixer and it's even better, you get parts of all three views....
1. Open the program, no mix file needed.
2. Call up an Fkey with the wide mixer showing.
3. Bring up a Return channel in the wide mixer.
4. Change shades, or return to the default shade.
5. Click on the header bar of the wide mixer and move it on the screen.......
On my screen, the second the mixer window starts moving, it expands to the size of the Input channel window and fills the window in with the same. In other words, you end up with the Return window the size of the Input window filled in with non-existent Input graphics.....
Brett
NOTE: Just went to verify it again before finishing the post and found that this only happens on versions 3.0 and 2.9. I tried it on version 2.8 and this bug does not exsist there..... Just in the newer "fixed" versions.
EDIT: Just so this can't be blamed on shade designers, I took Bob's graphic dll file, renamed it to a .shd file and just used his graphics in the test........ Same thing.....
EDIT2: Use the Output mixer and it's even better, you get parts of all three views....