AMP in the Real World

A place to discuss AMP - Audio Mixing Platform (http://www.ampmix.net)

Re: AMP in the Real World

Postby Paul Henry » Thu Aug 28, 2014 1:34 pm

RBIngraham wrote:
Craig wrote:Does it have VST implementation yet?


No


Meaning it has it's own built in effects, but no VST? Or it has no effects available?
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Re: AMP in the Real World

Postby RBIngraham » Thu Aug 28, 2014 2:22 pm

Paul Henry wrote:
RBIngraham wrote:
Craig wrote:Does it have VST implementation yet?


No


Meaning it has it's own built in effects, but no VST? Or it has no effects available?



Right now there is no effects like Reverb, Delay Effects, Chorus, etc... It is something he is working on and we have discussed various ways to implement that. Last I heard some built in effects were planned first. But that doesn't necessarily mean that he isn't going to implement VST point. It just means that there have been bigger things to work on first.

There is processing on every input and output however. So they all get full parametric EQ with a low cut and shelving modes as well and gate, compressor and a de-esser.
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Re: AMP in the Real World

Postby jlklein » Fri Aug 29, 2014 11:47 am

Hey Joe/Richard,
Very promising reports, can you elaborate on the Motormix control mapping capabilities a bit?
I use the Motormixes myself and it always seemed a colossal waste of control capabilities that you could only use a fraction of the Motormix's buttons.
Does AMP have native ability to tweak control surface routing or are you using 3rd party programming for that?

Thanks,
Jeff
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Re: AMP in the Real World

Postby RBIngraham » Fri Aug 29, 2014 2:00 pm

I don't have any working Motormixes to test with unfortunately so I have not played with the MM implementation. (all 3 have died... including one that had been refurbished once already a while back.... which doesn't make me want to bother with those anymore... but that's another thread)

However what I can tell you is that AMP does allow you to "lock" a particular fader on any surface to a particular channel. So it won't switch if you bank around the console. I have not really explored how that fully works yet, if say you lock only one fader, can the other bank between channels. Since I never wanted to bank between multiple channels I haven't really played with any of that yet and the surface I have been playing around with so far (waiting till my BCFs are no longer on a show) doesn't really have any banking).

You can not map just any old button to any function you like in AMP on the fly, like you can in many DAWs, however each surface uses a template file similar to SAC except that it's an XML file, so anybody can modify the controller template file or create their own, unlike SAC. But most DAWs can not deal with on the fly mapping of controls from something like a Motormix either, since that has a fairly complex command set and it's fixed, meaning you can not reprogram your Motormix in anyway, unlike a BCF or BCR.

While anyone can potentially write their own controller template, I will warn you, that it does require at least a little bit of programming knowledge and all the structure of the code in the templates is in Binary, not hex. So while I consider myself reasonably savvy with working with the hex commands of MIDI data... working on or editing these template files is going to take some real work for me to wrap my head around and I don't think you're average user is going to be tinkering with their own templates. But at least it's possible for the user community to edit the templates and share them.

AMP also supports multiple control surfaces (each with their own template) within each GUI instance. So all those folks that wanted a series of BCFs for faders and a BCR for channel strip knobs should be able to get their wish I think. (but don't quote me, as I have not tested that!)

Overall the control surface support is MANY time more flexible than SAC ever was or every will be. And most important of all, the developer is not going to tell you that you don't need faders to do your job, or make insinuations that you're afraid to try new things simply because you have a need that is different from his own.

Richard
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Re: AMP in the Real World

Postby jlepore » Sat Aug 30, 2014 3:11 pm

I have used it with Motormixes ( 2 of them at this point) and they work well. I really did not dig into anything beyond faders and mutes, but the ability to lock faders to specific channels is incredibly useful. I have used it for just that purpose.

I have not looked into the templates yet (been a really busy summer for me), but I hate to point out to Richard that everything is a form of binary. especially hex :) I would have to say it is probably infinitely easier to program a template in binary than what I had to do to hack SAC into submission!
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Re: AMP in the Real World

Postby RBIngraham » Sat Aug 30, 2014 3:31 pm

I understand Joe. I just think all digital mixers (software or.hardware) should be as easy to program and reconfigure to your wishes as the older Yamaha gear was. (thinking 01v, 02R, DM series). Why that was not considered something that was basic andessential functionality on any digital console always makes me wonder. But it just shows how much different Ithink about the basic use of a digital desk than the majority of console users.

Anyway I agree that it is far better than SAC in many, many ways. It is just not ideal in my opinion. But then almost none are really..... I can always find something that needs work in almost every product I touch. Really Ionly mention it at all because I think it's important to make folks aware that not just anyone is going to write their own templates and it's not like setting up a MIDI controller in something like Cakewalk. However, the benfit is that once done, the surface can be more integrated into the product.
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Re: AMP in the Real World

Postby Butch » Mon Sep 01, 2014 11:39 pm

So what is better in AMP than SAC seems very similar
By sound better do you mean it has a colored sound like Yamaha or Midas (1 very good the other not so much) or just more neutral

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Re: AMP in the Real World

Postby jlepore » Tue Sep 02, 2014 11:28 am

Sounds better as in more accurate from the inputs to the outputs. For better or worse, the output sounds much closer to what the mic is actually hearing. On good sources, that is very good. On bad sources, well, more turd polish is needed :)

The significant reduction in latency also helps significantly in cleaning up PA vs. live stage sound. I can't stand the sound of wedges on SAC (and am glad I never have to wear ears on it). AMP sounds as analog as any digital desk I've used. I have now listened to it with both a MOTU based rig as well as the other major one (who's name is escaping me at the moment) and have had the same reaction in terms of clarity and latency.
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Re: AMP in the Real World

Postby RBIngraham » Tue Sep 02, 2014 11:46 am

RME?
Richard B. Ingraham
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http://www.rbicompaudio.20m.com/
SAC details and goodies at: http://www.rbicompaudio.20m.com/SAC.html
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Re: AMP in the Real World

Postby jlepore » Tue Sep 02, 2014 1:44 pm

That's it :)
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